
WFC generator
WFC Generator is a pixel art texture generator powered by the Wave Function Collapse algorithm (Overlapping Model). Feed it a small source image and it will learn the local patterns to produce a new, seamless texture that preserves the style of the original.
Built for Minecraft texture pack creators and pixel artists who need variations of 16x16 tiles — but works with any small raster image.
Features
- Overlapping WFC model with configurable pattern size (N=2/3/4), symmetry, and output dimensions
- Batch processing: import a whole folder, generate everything at once
- Drag & drop import from your file explorer
- Real-time progress with ETA estimation
- Regenerate individual results without redoing the entire batch
- Retro ASCII interface with CRT & VHS shader effects
- Runs on desktop (Windows/Linux/macOS) and in the browser
- Single-thread, frame-stepped pipeline for maximum stability
How to use
- Import one or more source images (PNG, JPG, BMP)
- Tweak settings: pattern size, output size, symmetry, retries
- Hit [GEN] — watch patterns collapse in real time
- Preview results, [Regen] any you don't like
- [Exp] to export all generated textures
| Published | 3 days ago |
| Status | In development |
| Category | Tool |
| Platforms | HTML5 |
| Author | koka99 |
| Made with | Godot |
| Tags | Generator, Godot, Minecraft, Pixel Art, texture-generator, texture-pack, Tileset, tool, wave-function-collapse, wfc |


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